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Ed Catmull talks with Computer Graphics World about the past and present of RenderMan, Pixar's rendering software. RenderMan has dominated computerized special effects work for the past 20 years, since ILM used it to render the water creature of James Cameron's The AbyssPat Hanrahan, the creator of the RenderMan language, told me a great story about the origin of the "RenderMan" name, a story that the interviewer alludes to here.